A short one this week as I’m struggling to catch up on/skim 1400+ unread items in Feedly.
“She Must Have Deserved It”: An Uncomfortable Reality About Abuse, And Reporting It | Ferrett Steinmetz – "And the good news that emerges from this particular bad response is that most people would never hit their partner. When told, “He hit her,” most people run this information through a I-am-the-world filter…" and "[If] you’re a victim of abuse, you need to be very careful as to who you date. Children of abusing parents are fifteen times – fifteen times! – as likely to wind up married to an abuser as so-called “normal” people, which means that your abuser broke some vital instincts within you."
Legacy Code Preservation: How Do We Manage This? – I run into similar code and life-work preservation issues at work now. It can be quite frustrating. Common thing to hear: "No, no, no, I'm not attached to that code. It's just code. …But really, it doesn't matter very much that it doesn't meet all the new standards or is hard to work with: the damned thing works perfectly, without a hitch. Never needs maintenance."
I think the last time I posted a link dump, I was flaking from my new tattoo. This week, I’m flaking from the tattoo’s touch-up! Much less pain for the touch-up, but the itching may drive me nuts if it doesn’t end soon.
I have a friend who’s looking to become a marketable developer fairly quickly, but is essentially trying to go from zero to hero. Despite starting a project in Python to randomize wedding slideshows, he’s never really done development, nor does he understand its core concepts (classes vs. objects, for instance).
He kinda just needs a job, plus the ability to make useful tools for himself.
Folks are telling him Java and *.NET, and I (mostly) agree for the simple purposes of 1) easy desktop or web development, and 2) using keyword-heavy languages to reinforce programming concepts. Not strong reasons, no. If he just wanted a job, I’d recommend UI development.
Plus, for marketability in Charlotte, NC–home of plenty of Big Banks–diving into quasi-enterprise development can get you a cube (albeit maybe shared) and a comfortable paycheck. Good luck finding a Python gig here.
Make Love, Not Flamewars – bitquabit – I don’t care about mercurial vs. git (I use and enjoy both), but I like the approach of giving up the silly flamewars and debates over which is best. Pick the right solution for the job you’re on. Learn the tools to give you options. All else is moot.
So we’ve been working on Exploit: Zero Day for a couple of years now, but I haven’t talked nearly enough about it here. It’s a web-based cyberthriller puzzle game where you play as a hacktivist, uncovering and battling against oppression and exploitation.
*innocent whistle* Totally not the sort of game I’d want to make or play, no…
It’s been in closed alpha for a while, but we’re ready to offer a prelude season of paid story: “Headless Swarm”. For details on the plotline and how it relates to the continued free alpha access, check out the announcement blog post over at FPG.
I visited uptown Charlotte tonight, amidst the current protests and unrest after Keith Scott’s death. My friend and I had a few tidbits of info on where people were meeting, but nothing concrete, so we wandered along several streets.
In areas where people weren’t protesting, businesses were closed, and the streets were unusually silent for 20:30 on a Friday night. Troops stood in clumps of three on corners, waving or saying hello when you passed them. The occasional humvee or police SUV drove by.
Things were more lively at the Omni Hotel, where folks had covered the sidewalk in chalk. There were lots of media there: it was clearly an “allowed”, acceptable, media-consumable gathering. I’d maybe characterize it as a space for quieter expression of grief, although it was criticized by another gathering as essentially being for the white people. The writings were names of people killed and sayings that many of us are familiar with: “hands up don’t shoot”, “when will we have justice?”, etc. Religious figures were around, praying with people.
Further down Trade St., past the bus station, a group had gathered in front of some government building. My friend and I stayed there for a while. They were chanting “I am my brother’s’ keeper!” and folks were stepping up to share their perspectives. Four National Guards and a cop stood between the crowd and the building (with the aid of crowd control barriers), utterly stoic when the crowd shouted questions at them.
Folks probably know that I make video games as part of Future Proof Games, but maybe not what we’re doing at the moment. Many, many (many) years ago, Gregory made “(I Fell in Love With) The Majesty of Colors”, a very sweet Flash game about balloons and drowning.
As the site stats geek for FPG, I can tell you “Majesty” remains pretty damned popular. (Hell, it just got linked by Buzzfeed a few days ago.) It’s an evocative game that continues to appeal to folks wanting to explore the soft feelings of a big, weird, sessile alien. Problem is, Flash is finally actually dying — no phone/tablet can run it, and some browser configurations require user action before it’ll run Flash.
So we’re bringing “Majesty” to modern devices: Android, iOS, and Windows/OSX/Linux. And holy crap, this game feels great on a phone; moving the tentacle with your finger just feels real in a way that the tiny, mouse-controlled Flash version doesn’t. I’m excited to test it on tablets.
One of the first pictures taken of my newly-dyed locs.
I did it! I’ve had locs twice now, for a total of almost five years, and each time I’ve gone, “I should be bold and dye my hair!”
But it’s very permanent, especially since my natural hair color likely needs to be lightened for color to show much. Plus, lightening hair can be damaging. Last thing I want is to have my locs falling out. I’ve literally spent years growing these things; I’m not ashamed to say I’m a little attached to them, even if I don’t name them or count them.
But finally, with the aid of recommendations from friends and family on a beautician, I got my hair did.
Ossuary—Future Proof’s first commercial game release—is part of the Steam Summer Sale and will be 25% off until July 4. If you haven’t had a chance to play yet, it’s only $7.50 (USD). If you’re on the fence, the demo, “The Hodge-Podge Transformer,” is also on Steam.
It’s been on Steam for a year and a month now, and it’s been a fascinating experience. After watching a few Let’s Plays of Ossuary and “Hodge-Podge,” we released an update in December to improve the tutorial experience and solve some colorblindness issues.
Our current work in progress is Exploit: Zero Day, a cyberthriller where you roleplay a hacktivist by making and solving puzzles. It’s pretty cool, and our alpha players are making really friggin’ awesome puzzles and stories. If you want in, hop on the monthly mailing list and you’ll get a key in the next newsletter.
After coffee with a yogi friend, I was inspired to start climbing back on the yoga horse. Most yoga studios in my area only have Saturday morning classes, so I had very few options for something in the afternoon.
Whatever. I was feeling brave. I signed up for an all-levels Vinyasa hot class at a studio I’d never been to. Ninety minutes.