Greg-the-cat, tired from thunderstorm-related anxiety.
Physical therapy has been progressing nicely. I’ve “passed” all my flexibility/range of motion requirements, and am focusing pretty heavily on strength while making sure not to lose the flexibility. I saw the surgeon Tuesday for a check-in, and they were a little disappointed at my strength at this point in my recovery.
September 13 was the 3-month mark for the surgery, though, which is when I’m supposed to be clear to resume some more interesting exercise. With surgeon and PT approval, I’m doing so. I’m taking things quite slowly, because if I do anything off-hours that leaves me too sore to move (or worse, injured!), then my PT work will be compromised. The plan is to do an activity, wait a day to see how sore I get, and then judge from that whether I should cut back or can ramp up.
My first activity was swimming. I’m not a skilled swimmer anymore — I can happily fake a breaststroke for a while (my favorite), but my smoothest method of traversing water is the good ol’ doggie paddle. I can do it forever.
Each of those (sans the pendulums) has a 5-10 second hold on it. If not for audiobooks and kick-ass music, I’d probably be tempted to shortcut some of this. Which would be sad, because holy shit, my arm is feeling better. Just today, in fact, I was able to reach the knobs on both my kitchen and bathroom sinks. Took concentration and effort, but I did it.
Jackie was exhausted after physical therapy, and so took a nap on my–I mean our–page of exercises.
I’m a little late starting PT, as I mentioned before, but this morning’s session went well. The therapist had me lie down and relax as she gently wiggled my arm away from my body in different directions. I was impressed that my arm could get as high as it did after being in one position for seven weeks.
Shoulder surgery happened on June 13 (a little over five weeks ago). This whole process has been… fascinating.
The surgical morning itself had that weird fast-slow sensation to it: it felt like the waiting was forever, and then suddenly I was getting wheeled back and drawn on and poked and suddenly I was waking up and couldn’t breathe and coughing and then waiting… again.
In one of the waiting phases, I did an awesomely helpful meditation with PUUC‘s Rev Robin. I went into surgery nice and calm, and everyone was pleased and surprised at my cheery demeanor afterwards. Aside from occasional whining, my mood remains pretty cheerful, despite some miscommunications that have occurred.
During one of the wait periods that morning, a random person came by and dropped off the sling I’d be wearing for at least 6 weeks. Hi, random person. I don’t know you, but you were pretty nice.
So we’ve been working on Exploit: Zero Day for a couple of years now, but I haven’t talked nearly enough about it here. It’s a web-based cyberthriller puzzle game where you play as a hacktivist, uncovering and battling against oppression and exploitation.
*innocent whistle* Totally not the sort of game I’d want to make or play, no…
It’s been in closed alpha for a while, but we’re ready to offer a prelude season of paid story: “Headless Swarm”. For details on the plotline and how it relates to the continued free alpha access, check out the announcement blog post over at FPG.
I visited uptown Charlotte tonight, amidst the current protests and unrest after Keith Scott’s death. My friend and I had a few tidbits of info on where people were meeting, but nothing concrete, so we wandered along several streets.
In areas where people weren’t protesting, businesses were closed, and the streets were unusually silent for 20:30 on a Friday night. Troops stood in clumps of three on corners, waving or saying hello when you passed them. The occasional humvee or police SUV drove by.
Things were more lively at the Omni Hotel, where folks had covered the sidewalk in chalk. There were lots of media there: it was clearly an “allowed”, acceptable, media-consumable gathering. I’d maybe characterize it as a space for quieter expression of grief, although it was criticized by another gathering as essentially being for the white people. The writings were names of people killed and sayings that many of us are familiar with: “hands up don’t shoot”, “when will we have justice?”, etc. Religious figures were around, praying with people.
Further down Trade St., past the bus station, a group had gathered in front of some government building. My friend and I stayed there for a while. They were chanting “I am my brother’s’ keeper!” and folks were stepping up to share their perspectives. Four National Guards and a cop stood between the crowd and the building (with the aid of crowd control barriers), utterly stoic when the crowd shouted questions at them.
Folks probably know that I make video games as part of Future Proof Games, but maybe not what we’re doing at the moment. Many, many (many) years ago, Gregory made “(I Fell in Love With) The Majesty of Colors”, a very sweet Flash game about balloons and drowning.
As the site stats geek for FPG, I can tell you “Majesty” remains pretty damned popular. (Hell, it just got linked by Buzzfeed a few days ago.) It’s an evocative game that continues to appeal to folks wanting to explore the soft feelings of a big, weird, sessile alien. Problem is, Flash is finally actually dying — no phone/tablet can run it, and some browser configurations require user action before it’ll run Flash.
So we’re bringing “Majesty” to modern devices: Android, iOS, and Windows/OSX/Linux. And holy crap, this game feels great on a phone; moving the tentacle with your finger just feels real in a way that the tiny, mouse-controlled Flash version doesn’t. I’m excited to test it on tablets.
One of the first pictures taken of my newly-dyed locs.
I did it! I’ve had locs twice now, for a total of almost five years, and each time I’ve gone, “I should be bold and dye my hair!”
But it’s very permanent, especially since my natural hair color likely needs to be lightened for color to show much. Plus, lightening hair can be damaging. Last thing I want is to have my locs falling out. I’ve literally spent years growing these things; I’m not ashamed to say I’m a little attached to them, even if I don’t name them or count them.
But finally, with the aid of recommendations from friends and family on a beautician, I got my hair did.
Ossuary—Future Proof’s first commercial game release—is part of the Steam Summer Sale and will be 25% off until July 4. If you haven’t had a chance to play yet, it’s only $7.50 (USD). If you’re on the fence, the demo, “The Hodge-Podge Transformer,” is also on Steam.
It’s been on Steam for a year and a month now, and it’s been a fascinating experience. After watching a few Let’s Plays of Ossuary and “Hodge-Podge,” we released an update in December to improve the tutorial experience and solve some colorblindness issues.
Our current work in progress is Exploit: Zero Day, a cyberthriller where you roleplay a hacktivist by making and solving puzzles. It’s pretty cool, and our alpha players are making really friggin’ awesome puzzles and stories. If you want in, hop on the monthly mailing list and you’ll get a key in the next newsletter.
After coffee with a yogi friend, I was inspired to start climbing back on the yoga horse. Most yoga studios in my area only have Saturday morning classes, so I had very few options for something in the afternoon.
Whatever. I was feeling brave. I signed up for an all-levels Vinyasa hot class at a studio I’d never been to. Ninety minutes.