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    On game length and content

    I caught myself writing a post-in-a-comment over at Ludus Novus, and figured it’d be best to respond here instead. *stretch* Ah, elbow room. As a quick recap (although you should listen to the podcast–it’s short), WO is addressing the relationship between game length and depth and quality of content. His conclusion seems to be that there really isn’t much correlation between length and game depth (although there’s certainly potential); in addition, games don’t easily fall into the novel vs. short story genres in terms of characterization styles. This is me just shooting off some shit, but here’s a thought: I wonder whether a lengthy game (leaving aside series) really can…