Tag Archives: games

Too Many Links on the Dance Floor

That’s a Flight of the Conchords reference (NSFW!).

First, a couple of lengthy jokes:

Then some psychology:
Continue reading Too Many Links on the Dance Floor

Weekly Linkage

This week’s internet cruising:

  • Seriously? – bitquabit

    [H]e identified the Three “P”s of entrepreneurship:

    'Profits, people and…you can figure it out.'

    [Muttering amongst the audience.]

    'Women. People, profits, and women. Or men. Whatever. People, profits, and women.'

    No, no. He really means "Profits, people, and pussy." That shit's not funny.

  • BBC World Service – Outlook, Neda Soltani: mistaken for a dead icon – Heard this story on NPR on an early, early morning drive to work. This was fucked up; it ruined her life in Iran and sent her fleeing to Germany to avoid (further) persecution by the Iranian government. Continue reading Weekly Linkage

Forever and a Year Ago Linkage

Don’t ask where I’ve been. It’s been dark and full of things like strangely proud “humble views”, polka dots and stripes, mock objects, skiing, the IRS, gradients, and a strange dampness.

Still not sure where the dampness is from.

Getting back into the swing of things, have some links!

Funny Voices, Funny Lists, and GUCCI

Just a few links and a vibeo as I get back into the swing of things.

This guy's pretty damn good. The De Niro impression got me, as I was just watching Ronin a few days ago.
Continue reading Funny Voices, Funny Lists, and GUCCI

Lonely Games Are (Kinda) Less Fun

I’ve resumed playing Galactic Civilizations II (GalCiv II), which I haven’t played since the olden days when the mornings were light and the afternoons long.

Back in that long, long ago, I played on less-than-normal enemy intelligence and experimented with extending my reach through cultural influence and economic power. I read no manuals. I read no strategy guides. I micromanaged no economy.

Why bother? The enemies were dumber than a box of rocks. Just play like it’s Civ 4, and be done.

Returning to it, I (unsurprisingly) find myself wanting more challenge. I fired up an easy game and did a quick military conquest, my first. Not boring… exactly. But, erm.

Then I realized that despite it being a downloaded game, there’s a manual in the directory. And tutorials (in screencast style) within the game. Add an enticing strategy guide, and I’m really learning to play. I’m, like, messing with taxes and stuff.

Now that I’m actually learning the basics, I want to play against someone! Greg is, of course, my first pick for a lamb to slaughter—I mean, jovial and fun opponent. Then, I’m thinking Devin, a minor deity in the original StarCraft. (Does real-time strategy translate well to turn-based strategy? Actions per minute don’t really matter in turn-based, but the underlying strategies are certainly similar.)

But, but… there’s no multiplayer. Continue reading Lonely Games Are (Kinda) Less Fun