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The dissolution of a game
The Friday Shadowrun game WO ran was riddled with problems from the beginning. One of our players was very argumentative outside of game and a bit of a rules lawyer in game. He was always on time, though, and his mannerisms eventually grew on me. The other two players were never on time after the first week and couldn’t be bothered to notify anyone, much less WO-the-GM (game-master), when they were going to be late or not show up. Each of them had problems with money, to the point where one often didn’t have bus fare. $1.65. He could have called for a ride. WO, the regular player, an myself…