Irrsinn.net: taking joy in human unreason

2004 August

Fucking awesome.

“Why we enjoy telling people off”. What are the odds?

Keep reading >>

Heading out.

We’re heading out for Rose this afternoon, rather than tomorrow, so that Mother-dear can rest up for a day.

I have directions from Charlotte to the hotel in Lexington we’ll visit tonight. I don’t need directions from Lexington to Paris, should I choose to visit my grandmother and brother. Then there are directions from Lexington to Luke’s, should we choose to stop by, and directions from Luke’s to Terre Haute. If not, I have directions from Lexington to Terre Haute. I have phone numbers of hotels and people I may visit.

What I don’t have is all my shit packed. Le sigh. At least I can travel “light”, since the bulk of my stuff is in storage…

Keep reading >>

An interesting exercise in thought-process reproduction.

… Or “Teaching your friends how to administer a ‘verbal ass-kicking'”.

Now, the last post wasn’t particularly intended to be an ass-kicking. More of a boundary-setting. But it was the firmness of my intent that mattered, I think.

As it is when I snap at J. for failing to deliver a story on time.

As it was with the e-mail I sent to the new president of Rose-Hulman and his secretary when he slowed down production of the newspaper by not having his Freshman Orientation Letter and signature to us.

But both Bob and Luke (affectionately known as “Bluke Starlein”) have asked me how I remain respectful while being firm. Luke said, “You get the point across that an ass has been kicked/chewed, but you have recently done it in such a way that no one can really complain about what you’ve said.” We’re going to leave that “recently” alone for the moment. Bluke has [have?–there are two included in that subject…] also asked me to provide lessons to teach them how to do it.

Keep reading >>

Your attention, please.

…because some things need to be set straight.

I write for me.

I’ll even say it again, in a different way: This blog, its posts, and this entire site are written for me.

Yes, I do make inside jokes that particular groups of friends will appreciate. Yes, I do write in a style that indicates feedback is acceptable and awesome. I enjoy getting feedback, and I don’t mind having conversation about things I post, because I enjoy evoking laughter and thought. I even avoid writing certain things when I’m fairly sure that friends would be offended by them.

But I write for me. I write in a style that reflects the tenuous conclusions of my thoughts, and I write so that I may better examine and explore them.

Sometimes folks forget that, in writing for me, I write so that I know what the hell I’m talking about.

Keep reading >>

Stretching it, most likely…

… but funny nonetheless. I stole a meme from Karsh. I speculated on some of the questions using my profound knowledge of self (hmph), because, well, I’ve never been in a long-term relationship.

eXpressive: 4/10
Practical: 5/10
Physical: 3/10
Giver: 6/10

You are a RSIG–Reserved Sentimental Intellectual Giver. This makes you a People-Pleaser.

Oh, RSIG! You are the most complicated and dynamic of any type. You are brilliant, tender, romantic and a joy to be with. You’re the favorite of many of your friends. It’s just not a party until you get there. You are bursting with feeling and sentiment and insight but you very rarely express it — it’s not how you want to present yourself to the world. Although you are always studying your non-romantic relationships — you turn a blind eye to romantic relationships.

Keep reading >>


Recent Posts

Exploit: Zero Day “Headless Swarm” Landing December 1

So we’ve been working on Exploit: Zero Day for a couple of years now, but I haven’t talked nearly enough about it here. It’s a web-based cyberthriller puzzle game where you play as a hacktivist, uncovering and battling against oppression and exploitation.

*innocent whistle* Totally not the sort of game I’d want to make or play, no…

It’s been in closed alpha for a while, but we’re ready to offer a prelude season of paid story: “Headless Swarm”. For details on the plotline and how it relates to the continued free alpha access, check out the announcement blog post over at FPG.

Keep reading >>

Attending a Charlottean Protest

I visited uptown Charlotte tonight, amidst the current protests and unrest after Keith Scott’s death. My friend and I had a few tidbits of info on where people were meeting, but nothing concrete, so we wandered along several streets.

In areas where people weren’t protesting, businesses were closed, and the streets were unusually silent for 20:30 on a Friday night. Troops stood in clumps of three on corners, waving or saying hello when you passed them. The occasional humvee or police SUV drove by.

Things were more lively at the Omni Hotel, where folks had covered the sidewalk in chalk. There were lots of media there: it was clearly an “allowed”, acceptable, media-consumable gathering. I’d maybe characterize it as a space for quieter expression of grief, although it was criticized by another gathering as essentially being for the white people. The writings were names of people killed and sayings that many of us are familiar with: “hands up don’t shoot”, “when will we have justice?”, etc. Religious figures were around, praying with people.

Further down Trade St., past the bus station, a group had gathered in front of some government building. My friend and I stayed there for a while. They were chanting “I am my brother’s’ keeper!” and folks were stepping up to share their perspectives. Four National Guards and a cop stood between the crowd and the building (with the aid of crowd control barriers), utterly stoic when the crowd shouted questions at them.

Keep reading >>

Remastering “The Majesty of Colors”

Folks probably know that I make video games as part of Future Proof Games, but maybe not what we’re doing at the moment. Many, many (many) years ago, Gregory made “(I Fell in Love With) The Majesty of Colors”, a very sweet Flash game about balloons and drowning.

As the site stats geek for FPG, I can tell you “Majesty” remains pretty damned popular. (Hell, it just got linked by Buzzfeed a few days ago.) It’s an evocative game that continues to appeal to folks wanting to explore the soft feelings of a big, weird, sessile alien. Problem is, Flash is finally actually dying — no phone/tablet can run it, and some browser configurations require user action before it’ll run Flash.

So we’re bringing “Majesty” to modern devices: Android, iOS, and Windows/OSX/Linux. And holy crap, this game feels great on a phone; moving the tentacle with your finger just feels real in a way that the tiny, mouse-controlled Flash version doesn’t. I’m excited to test it on tablets.

Keep reading >>

July 3rd 2016
Tags: On Life and Love, , No Comments

First Hair Highlights

The first time I dyed my locs.

One of the first pictures taken of my newly-dyed locs.

I did it! I’ve had locs twice now, for a total of almost five years, and each time I’ve gone, “I should be bold and dye my hair!”

But it’s very permanent, especially since my natural hair color likely needs to be lightened for color to show much. Plus, lightening hair can be damaging. Last thing I want is to have my locs falling out. I’ve literally spent years growing these things; I’m not ashamed to say I’m a little attached to them, even if I don’t name them or count them.

But finally, with the aid of recommendations from friends and family on a beautician, I got my hair did.

Keep reading >>

Ossuary 25% Off on Steam!

Steam Summer Sale 2016 Offer

Ossuary—Future Proof’s first commercial game release—is part of the Steam Summer Sale and will be 25% off until July 4. If you haven’t had a chance to play yet, it’s only $7.50 (USD). If you’re on the fence, the demo, “The Hodge-Podge Transformer,” is also on Steam.

It’s been on Steam for a year and a month now, and it’s been a fascinating experience. After watching a few Let’s Plays of Ossuary and “Hodge-Podge,” we released an update in December to improve the tutorial experience and solve some colorblindness issues.

EZD Logo Color Our current work in progress is Exploit: Zero Day, a cyberthriller where you roleplay a hacktivist by making and solving puzzles. It’s pretty cool, and our alpha players are making really friggin’ awesome puzzles and stories. If you want in, hop on the monthly mailing list and you’ll get a key in the next newsletter.

When a Nasal Polyp Isn’t a Nasal Polyp

I had a pretty gross thing happen to me today.

It started with a long, thin scope being poked into my nose — deep into my nose. They need to see where this mass in my nose was attached before they removed it.
Keep reading >>

Questionable Decisions: Hot Yoga

I made a questionable decision this afternoon.

After coffee with a yogi friend, I was inspired to start climbing back on the yoga horse. Most yoga studios in my area only have Saturday morning classes, so I had very few options for something in the afternoon.

Whatever. I was feeling brave. I signed up for an all-levels Vinyasa hot class at a studio I’d never been to. Ninety minutes.

Keep reading >>