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    D & D: Well, That Was a Slaughter

    The level 1 to 30 D & D 4e campaign Greg and I started last week has proved… difficult. Our intrepid adventurers handily took on the set of Fell Taints (tee hee) they first set out for, despite the whirlwinds and strangely difficult terrain in the big room. On the second excursion, though, the four grumpy adventurers found themselves up against their most difficult encounter: a young black dragon. …In a small room. …With a pit in the middle. Major advantage to the dragon’s breath and fear weapons. They fought valiantly, but ended up as tasty dragon snacks. Turns out they were mere appetizers for the main course. The dragon…

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    Running: Now With Hamstrings!

    Folks warned me, and I should have listened–5k’s are addictive. About a week after my 5k back in October, I signed up for another 5k on December 11. It’s not a fundraiser and so is more expensive to participate in ($35), but I’m actually using a training program for this one. The classic Couch-to-5k isn’t a good fit for me–I’d be starting several weeks in, and 30 minutes doesn’t equate to 3 miles for me. Going for a distance-based training program led me to Hal Higdon’s novice 5k routine. Not the most conservative program, but it’s silly to only increase by 10% when you’re starting at 1.5 miles. I can’t…

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    D & D: Erathis Save Us

    The setting: our town fell through a portal into a dark and inhospitable world. Luckily, Erathis shines upon us and keeps the darkness at bay… for now. Except that the portal’s not closed. Little pockets of other worlds and planes are landing outside the town, chock full of baddies. Who’s going to squash these bugs? Four adventurous types with big weapons and the gods’ backing step up to the plate. So they’re a little breakable right now. They’ll grow into it, we’re sure. Or we’ll replace them. Flimsy plot? Yes. It’s essentially a miniatures game, combat-only. Greg and I (playing two characters each) are going to work our way through…

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    Assisting in Story Telling: Fun But Complicated

    Last weekend at the city-wide Geist live-action roleplaying game I play in, I let Greg twist my arm into running a plot. In a game the size of ours (10-20 people, depending on sleep schedules), there almost has to be more than one person running stories–there just isn’t enough of one game master’s attention to go around. The trouble with me getting involved in running plots is that Greg is the main game master (or “story teller”, in the Geist system). Nepotism, anyone? Eep. I was very, very worried about accusations of such, especially since I’ve been accused by others of using my “feminine wiles” to get judgments in my…

  • On Life and Love

    Weekly linkage

    I’m still flying high from a wonderful 3 hours of dance last night. I had a whole lot of energy, even at the end, and managed to do all right at keeping up. I blame the belly dance show last weekend. There are a fair number of posts this week. I’ve been oot and aboot. Roleplaying Tips: Delegating – I really like the idea of splitting up some of the administrative work in running a game, especially in a game with 5+ people that will be running for a long time. I've seen in a 4-year one-on-one game how difficult it is to keep track of what's happened and who…