Tag Archives: management

Know What’s Difficult?

Crafting a business.

Duh, right?

I don’t mean writing software on the side while you have a full-time job and dreaming that someday you’ll be your own boss. I mean sitting down with a spreadsheet and some historical data, and projecting real-deal income and expense numbers. Figuring out how to create every penny you need to make something successful and sustainable.

Okay, that’s not actually the business itself. Doing the work to make those numbers work is the business. Bookkeeping is the business. Putting fingers to keyboard and phone to ear, day in and day out, is the business. But those numbers are crucial, and your eyes must be open to the actuals of what you’re doing.

When the numbers don’t have to balance, it seems easy. It gives an inflated sense of success: I have x visitors per day or month on my site, I make $y in advertising/royalties/whatever, my part-time product makes $z, and I have a name and brand. I’ll just scale up my time and make that many times more. I got this in the bag, yo.

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One on One Meetings: How We Do at Big Corp

One-on-ones. Damn, how do they work?

(I swear, that video has provided me with endless amusement.)

Go read or re-read the earlier post. Shoo.

Several things make one-on-ones rather different here at Big Corp than they were at Skookum:

I’m a contractor

The “long-term view” is ultimately a question of “How long do we need you?” and “Will I stay that long?” It’s all very amicable and such, but I don’t get things like: company-paid conferences, to attend internal bigwig visits, paid lunches, to meet my boss’s boss, or much internal mobility beyond what I carve out for myself. (Big Corp is very paranoid about contractors thinking they’re employees.)

Instead, there’s a short- to mid-term view that focuses on workflow, project timelines, and resource management. Many of the hands-on folks in my area are contractors, and there are relatively few of us remaining, so any comings and goings are big news.

More manager involvement in projects

My new manager isn’t a producer1 or project manager, per se, but does run the occasional project and is a head honcho on the public site. That puts him in a spot where he can directly influence my work by talking with the relevant producer. Not that I’d be uncomfortable talking to most of them, unless there’s a real mess in the making that someone with seniority needs to handle.

Less structure

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Weekly linkage

This week’s internet cruising:

Weekly linkage

This week’s internet cruising:

  • How to keep someone with you forever – "You create a sick system." I wanted to cry when I read this.
  • Looking Back — Discord&Rhyme – "To be successful at bootstrapping, you have to cut every feature except those you think are absolutely necessary. Then you cut some that you thought that you absolutely had to have. You compromise your design because you need to get the product to market. You ignore automated testing and documentation because your code is too unstable to be held back by rigorous processes."
  • Launching beta, or “How to decide when and where to cut corners”
  • 200+ Seamless Patterns Perfect for Website Backgrounds – Pretty! They're a bit busy, but I think they could be used tastefully.
  • Statement by Apple on App Store Review Guidelines – Courtesy of Greg. Apple seems to be getting off their high horse with regards to development tools. I'm not sure yet if this means I'll be springing for Plants vs. Zombies on the iPhone.
  • These Dance Moves Are Irresistible – ScienceNOW – Courtesy of Michael. "The most important factor to the women was how much the man moved his head, neck, and torso, the researchers will report online tomorrow in Biology Letters." This is a really cool-sounding study. Thinking about the types of dancing I like to watch and see done well–hip-hop, even bellydance–I like fancy foot-work, but tight (pop and lock) torso and head movements do draw my eye more. Flailing arms are just hilarious.
  • Action Not Words: The Difference Between Talkers and Doers – Wonderfully (and miserably) timely for me. The last few weeks for me have been very slothful (as evidenced by the lack of posts here), with correspondence and projects piling up while I squander my time. I've taken to returning to my 3 Most Important Things per day. If I get nothing else done in a day, I will get whatever those three things are done. I know from experience that having the 3 MITs builds momentum so that I'll rarely only ever get those three things done.
  • We’re Not Paid To Write Code – This is a really well-written article on how we're paid to deliver a product, not sling code. This is a hard-won lesson for every comp sci major worth their weight I've ever met in their first 2 years out of college, myself included. I'm still not great at balancing quality vs. out-the-doorness on personal projects, but I've learned a lot more about what's acceptable business-wise.

One-on-one meetings

I’m going to put on my team lead hat for a minute. Many moons ago, I stumbled across and read Johanna Rothman and Esther Derby’s excellent Behind Closed Doors. One of many great managerial practices and recommendations in the book is to do one-on-one meetings: a regular (weekly) meeting between a manager and each of her charges to discuss project statuses, job satisfaction, progress in and reevaluation of professional goals, etc.

I’ve done and seen this done with two different mindsets, each with their own uses and problems.
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