Ossuary—Future Proof’s first commercial game release—is part of the Steam Summer Sale and will be 25% off until July 4. If you haven’t had a chance to play yet, it’s only $7.50 (USD). If you’re on the fence, the demo, “The Hodge-Podge Transformer,” is also on Steam.
It’s been on Steam for a year and a month now, and it’s been a fascinating experience. After watching a few Let’s Plays of Ossuary and “Hodge-Podge,” we released an update in December to improve the tutorial experience and solve some colorblindness issues.
Our current work in progress is Exploit: Zero Day, a cyberthriller where you roleplay a hacktivist by making and solving puzzles. It’s pretty cool, and our alpha players are making really friggin’ awesome puzzles and stories. If you want in, hop on the monthly mailing list and you’ll get a key in the next newsletter.
Right now. Over there on Steam.
Greg and I have a D&D game tonight. He’s the sucker that’s GMing, so I’ll be staring at stats on my phone and checking email all night while absentmindedly rolling dice for my diva Avandra-worshiping Shardmind ardent.
Continue reading Holy Crap, Ossuary Is on Steam
Ossuary, that game we released back in November, is now on Steam Greenlight.
Greenlight is a weird phenomenon, and I’m aware that there are folks who read this who might not know how it works.
Which is okay, because even the rest of us kinda don’t.
Continue reading Ossuary Now on Steam Greenlight; Plus Some Feels
I seem to find an FPS that I enjoy every few years. First, there was Doom 2. Subsequent games within my field of view (Quake (2), Halo) were too complicated for me in their control schemes. Crouching, jumping, aiming. Doom 2 had none of these, was still great. Playing Quake was like moving from a 3-button Sega Genesis controller to a modern XBox 360 controller. Buttons everywhere for shit I couldn’t keep track of.
Continue reading Left 4 Dead — a gateway drug?