Tag Archives: larp

Generosity Isn’t a Contest

I had an… unforgettable dinner this past Saturday night with the local live-action roleplaying players that I’ve been gaming with for the last handful of years.

I took a break from gaming with them last summer after my surgery, initially due to the inconvenience (I couldn’t drive, and the sling was uncomfortable), and then due to the fact that when I weighed the fun vs. the toxic behaviors the group has, I found I’d rather be spending my time doing things like building Future Proof Games.

The dinner on Saturday was to get folks face-to-face to talk about a big issue in the group: they lost their regular gaming location at the end of 2014. Some games have had to be canceled, but folks have been very generous. People have opened their homes to host a game or two, and one person rented hotel rooms for us to game in.

That night, though, I heard something pretty disgusting — a denigration of people’s generosity, at times in the same breath as an exaltation of their own (the below is paraphrased, in part to remove names).

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The Charon Sheet: A Facelift

The homepage after the early 2012 redesign.About damn time, really.

The old site was brown and more brown, combined with a ginormous font file resulting in some terrible behavior.

I shall say no more. Those dark times are past.

I’ve been working on the redesign for a while, and I hate that it took so long, but I’m pretty happy with the results. Still kept the dark feel, but moved away from the monochrome look.

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The Contortions of a Spell List

So I’ve been working on the next major release of the D20 Spell Lists app, and have found myself in a code and UI reorganization/refactoring jungle as I’ve refined my feature set and how I want to handle things.

One of the common-enough cases that the current version doesn’t handle well that I think needs to be is multiple spellcaster classes. If I’m a Druid 5/Bard 6, I’m going to want to keep separate spell lists, and will have different DCs, spells known, and spells per day to contend with. With the current version, the best solution is probably to have two different character files, each with its own spell lists.

My attempts to smooth that out have resulted in a lot of UI revisions as I tried to find good ways for displaying and updating all this info without slowing down the UI to uselessness (buh-bye, Table Layout Panel). Here’s what I’m sitting with now:

It’s not pretty, and there are more tweaks in the queue (like just putting the DCs/per days right with each class, probably), although for the moment it works well enough (read: stuff doesn’t end up hidden and inaccessible) that I can get functionality working again.

Like that 0 modifier for a Wisdom of 15. >_>

Continue reading The Contortions of a Spell List

Minor bug fix release of d20 Spell Lists – v0.1.4293

Downloadable from The Charon Sheet. (Also, I’m currently reading The Principles of Beautiful Web Design so’s I can make TCS less sucky and more purdy. Expect design changes there as I learn how to do this crap from scratch.)

Only two issues fixed, but they were kinda show-stoppers for the affected folks. Details on the issues fixed.

d20 3.5 SRD Spell Lists: First Beta

So I’m in a D&D 3.5 campaign now. And I’m playing a Druid, which is kinda exciting–it’s the first time I’ve played a Druid at a high enough level that I can shapeshift, and I just tipped 5th level on Sunday. (Campaigns always fizzle out early…)

Anyway, the campaign is a hodgepodge of standard D&D and Sandstorm, and summoning restrictions by the GM mean that my spell list involves a fair bit of swapping out that’s a little annoying to manage. For instance, I’m using Sandstorm’s “Desiccate” instead of “Summon Nature’s Ally II”, since I can’t summon.

Since Druids are the type to prepare a few spells per day from a large list of available spells, I needed a quick way to see all of my available options without flipping through two sourcebooks and my swap list at the table. Then I wanted to avoid having the jotted down short-hand description of the spell that I refresh every “day” as I try out new spells.

Pain in the ass.

A bit of Googling lead me to conclude that with the advent of D&D 4e, many of the 3.5e resources… disappeared. And by disappeared, I mean:

All files withdrawn at the request of Wizards of the Coast.

Continue reading d20 3.5 SRD Spell Lists: First Beta