So we’ve been working on Exploit: Zero Day for a couple of years now, but I haven’t talked nearly enough about it here. It’s a web-based cyberthriller puzzle game where you play as a hacktivist, uncovering and battling against oppression and exploitation.
*innocent whistle* Totally not the sort of game I’d want to make or play, no…
It’s been in closed alpha for a while, but we’re ready to offer a prelude season of paid story: “Headless Swarm”. For details on the plotline and how it relates to the continued free alpha access, check out the announcement blog post over at FPG.
Folks probably know that I make video games as part of Future Proof Games, but maybe not what we’re doing at the moment. Many, many (many) years ago, Gregory made “(I Fell in Love With) The Majesty of Colors”, a very sweet Flash game about balloons and drowning.
As the site stats geek for FPG, I can tell you “Majesty” remains pretty damned popular. (Hell, it just got linked by Buzzfeed a few days ago.) It’s an evocative game that continues to appeal to folks wanting to explore the soft feelings of a big, weird, sessile alien. Problem is, Flash is finally actually dying — no phone/tablet can run it, and some browser configurations require user action before it’ll run Flash.
So we’re bringing “Majesty” to modern devices: Android, iOS, and Windows/OSX/Linux. And holy crap, this game feels great on a phone; moving the tentacle with your finger just feels real in a way that the tiny, mouse-controlled Flash version doesn’t. I’m excited to test it on tablets.
Ossuary—Future Proof’s first commercial game release—is part of the Steam Summer Sale and will be 25% off until July 4. If you haven’t had a chance to play yet, it’s only $7.50 (USD). If you’re on the fence, the demo, “The Hodge-Podge Transformer,” is also on Steam.
It’s been on Steam for a year and a month now, and it’s been a fascinating experience. After watching a few Let’s Plays of Ossuary and “Hodge-Podge,” we released an update in December to improve the tutorial experience and solve some colorblindness issues.
Our current work in progress is Exploit: Zero Day, a cyberthriller where you roleplay a hacktivist by making and solving puzzles. It’s pretty cool, and our alpha players are making really friggin’ awesome puzzles and stories. If you want in, hop on the monthly mailing list and you’ll get a key in the next newsletter.
Greg and I have a D&D game tonight. He’s the sucker that’s GMing, so I’ll be staring at stats on my phone and checking email all night while absentmindedly rolling dice for my diva Avandra-worshiping Shardmind ardent.
"I watched every avenue of social media suddenly blow up with messages of abject hatred from thousands of strangers. For the first five days, I couldn't sleep. Every time I would start to doze off, I'd be shocked awake from half-asleep nightmares about everyone I love buying into the mob's bullshit and abandoning me. The ceaseless barrage of random people sending you disgusting shit is initially impossible to drown out — it was constant, loud, and it became my life."
"By calling these people “trolls,” we are basically letting them off the hook. It’s a lot like the “boys will be boys” mentality that helps to keep rape culture thriving, but it’s also different, because boys are expected to be human. By calling these people “trolls,” we relegate them to non-human status, and we make it clear that we don’t expect them to live up to the same behavioral standards as human beings." Continue reading Good reads→