Tag Archives: Games and Gaming

Lonely Games Are (Kinda) Less Fun

I’ve resumed playing Galactic Civilizations II (GalCiv II), which I haven’t played since the olden days when the mornings were light and the afternoons long.

Back in that long, long ago, I played on less-than-normal enemy intelligence and experimented with extending my reach through cultural influence and economic power. I read no manuals. I read no strategy guides. I micromanaged no economy.

Why bother? The enemies were dumber than a box of rocks. Just play like it’s Civ 4, and be done.

Returning to it, I (unsurprisingly) find myself wanting more challenge. I fired up an easy game and did a quick military conquest, my first. Not boring… exactly. But, erm.

Then I realized that despite it being a downloaded game, there’s a manual in the directory. And tutorials (in screencast style) within the game. Add an enticing strategy guide, and I’m really learning to play. I’m, like, messing with taxes and stuff.

Now that I’m actually learning the basics, I want to play against someone! Greg is, of course, my first pick for a lamb to slaughter—I mean, jovial and fun opponent. Then, I’m thinking Devin, a minor deity in the original StarCraft. (Does real-time strategy translate well to turn-based strategy? Actions per minute don’t really matter in turn-based, but the underlying strategies are certainly similar.)

But, but… there’s no multiplayer. Continue reading Lonely Games Are (Kinda) Less Fun

A New Home for Children: A Tri-Stat dX One-Shot

I had two hours to run a one-shot full of people who’ve never held dice outside of a Monopoly game. It started with the possibility of 7 players, but two had conflicts and one decided to just skip out.

For some ungodly reason—when I thought I had 7 players—I picked Tri-Stat dX as the roleplaying system. I started a campaign in it a few years ago, and the flexibility of the system appealed for a high-powered fantasy game, like I was trying to do here.

I wanted to play upon their interests in fashion, fame, and shiny things (and all the players were women), so I crafted a ladies-only party at the innocently-named Bright Eaves Home for Children. There were seven major players on the bad guys’ sides (including the owner of the orphanage) who were helping children disappear, likely through some people-eating or vampiric methods.

The players were hired by Sir Dante Hendrix to investigate the goings-on with the children over the course of the party.

The session starts with the players right inside the door, invitations accepted.
Continue reading A New Home for Children: A Tri-Stat dX One-Shot

Showing Support: Where’s the Money?

I find myself saying things like, “I support the alternative fuel (particularly electric) car movement. I’d love to test drive a Volt, or own a Prius. Some day, when they’re cheaper, I will.” (Or, in a variation: “No way would I pay $35k for a car, but I mos def support the move away from gasoline.”)

But what’s the point of believing I support the direction of the industry (despite its flaws) if I’m not putting money into it to actually support it? It won’t go anywhere if people don’t spend money on the things.

Fer skerious, though, there’s no way I’m spending $35k on a car.

Not sure what the happy medium is.

Speaking of “support” (not really), I just ran a 2-hour fantasy one-shot in the Tri-Stat dX system for people who’ve never roleplayed ever before. It had been a while since I ran or played Tri-Stat (a few years), and there’s nothing quite like creating 14 characters in one night to highlight the flaws of a character creation process. Oy.

I’m writing up the mini-adventure (which could easily expand to be 4 hours; we couldn’t really fit in a full combat with their approach) to post here, but it may be a couple of days. I’m tired of looking at the damn thing.

Can’t Get Enough Purple

I think I’ve even managed to baffle Mr. Ludo himself with my glee in playing GTA: San Andreas and now Saints Row: The Third.

I sing along with almost every song in San Andreas, occasionally missing turns and stops because I’m thinking back to when I first heard whatever jam it was.

Unlike whichever GTA I played in high school programming class, I’m playing this one solo and am interested in more than just running from the police and over people. Despite completing several missions, decking out in green (and an eye patch!), and trying to find some real plot here (and some damn money!), though, it’s not resonating with me as much as it could.

This is almost the most fully clothed she ever was.
Why yes, that is a purple fro.
And I know how much it could, because I just finished Saints Row. Oh, hell yes.

First of all: purple. Everywhere. Big plus.

Continue reading Can’t Get Enough Purple