Tag Archives: gaming

Tastee (del.icio.us) links! (April 21st)

Links for April 21st from 15:32 to 22:38:

  • Michael Jackson's Credit Card – Another absolutely hilarious prank. Read all four pages for a gut-buster of an prank.
  • The Visa Prank – I'd never heard of this prank site before, but this Visa prank is hilarious. Read all three pages of it.
  • Language of the Perpetual Poor | Frugal Dad – I knew a few of these "perpetual poor" types when I was growing up (especially in extended family), but happily, my parents weren't this way. It's a heart-breaking list to read, to me, because I have an acquaintance or two who keep themselves down.
  • Top reasons people don?t budget – This is a really good listing of reasons why people don't budget, including, of course, ways to overcome those obstables.
  • The Simple Dollar » Sunday Conversation #1 – Holy crap. This man saved 53% of his net 2007 income. Now, I have a friend who lives like this, and it works really well for him. Alas, it's hard to talk to him about money, but I find this sort of thing inspirational.
  • Twenty Sided » Blog Archive » Print Job – This is a hilarious tale of a wayward printer, followed by a rant against modern printers. My laser printer does decently well at being a printer, despite its tendency to overheat and fake jams when he's given ginormous jobs while sitting on carpet.
  • Ludus Novus :: Race and Responsibility – WO offers up an opinion of the Resident Evil 5 race issue. "Games are art. Artists have a social responsibility to try and prevent their work from promoting or encouraging ideas they believe are evil or undesirable."

Tastee (del.icio.us) links!

Links for April 21st from 13:38 to 13:46:

Tastee (del.icio.us) links!

Links for April 18th from 19:48 to 22:10:

Wearing the GM hat

I finally put on my robe and wizard hat — I mean, my robe and GM hat.

I’ve been table-top roleplaying for about a year and half now, and I’m just now starting my first campaign.

WO — who’s run a few games since arriving in Charlotte — found himself desperate to play in a good game. Those are damned hard to find here in Charlotte. They were — to my surprise, in reflection — a dime a dozen at Rose.

Imagine my surprise when I found myself longing for my old Palladium and D & D companions. (My visit to an old GM’s blog prompted this post, in fact.)

I mean, I did post about the “nigga knife” incident, right? Right.

So I said, “Sure! I’ll run you a game!” He already GMs a game with me in which I play the five player characters. I can do the same for him.

I limited him to 4 characters and let him go wild. He made great characters, of course. Very fun.

But being in the GM seat is odd. I don’t quite know what I’m doing yet, but I will say that think I’ll always be very picky about who I have in my games. I’ve played with folks here in Charlotte who go out of their way to fuck up a GM’s plans. Not just doing creative stuff — which is fine and I’d better be prepared for — but doing stuff that’s completely out of character, deliberately playing to the GM’s weaknesses with malicious intent, etc.

I think there’s a time and place for that sort of play, but by and large, to have a fun, long-term campaign, there is a social contract between the GM and the players. It’s probably implicit, but it’s there anyway. I’ve always been mindful of that contract as a player. It might be that you try to trip up the GM, but usually it’s more cooperative.

I’m especially interested in those people who don’t understand or care about that contract. I tend to think that a lack of understanding of that is a demonstration of a weak theory of mind — the person can’t put themselves in someone else’s shoes enough to really empathize with other peoples’ annoyance or dislike of his/her behavior. They don’t understand why isn’t not a problem. Or, they can’t put themselves in another person’s shoes enough to role-play consistently, possibly resulting in similar behavior.

For those that don’t care… Well, there may be some reformed assholes — I mean, brave counterculturals who regularly exclaim, “Fuck the man!” — who can chime in here, but I wonder if that sort of mindset (which often seems to extend to other facets of their lives) isn’t indicative in some way of bona fide psychopathy. I don’t mean in-game silliness here, or having cartoonish qualities in a character, or anything so simple or harmless. I mean that deep, ingrained, destructive thinking process that leads people to work very damned hard to destroy the fun — and more importantly, the carefully, group-constructed story — around them.

Some people seem to like to break shit, no matter whose it is or what the consequences.

I want to know what’s going on those folks’ minds. What self-justification/reasoning/unreasoning makes that cool or fun?

Tastee linkage

The upgrade to WordPress 2.5 meant that my plugin for posting links went away for a while. There may be a duplicate or two towards the bottom of this list, but I have culled it a bit.