Sorry, I really couldn’t come up with anything wittier than that.
I finished Too Human about a month ago at this point, I think.
Let’s celebrate that for a moment. Given my propensity for games like Sims, GalCiv 2, and Civ 4, getting to finish a game is always a miracle.
Guy totally warned me about some of the game’s disappointments, so I went in with eyes open.
It was… alright. Kinda fun early on. Really frustrating later. I want more, but not more of what was in Too Human. (I’m restarting Fallout 3–which I never finished–as the balm for my ache.)
A couple of nights ago, Greg and I enumerated about 15 flaws in the game. Here are some of the highlights, ordered by their importance to me. I played through with the Berserker class, which is something of a glass cannon: very fast, but not a huge damage dealer and pretty fragile.
Continue reading Too Human Was… Too Human
My knitting colleague E. made the (arguably) goofy decision to refresh her crocheting skills by taking on a granny squares blanket.
It’s a great idea for using up a ton of scrap yarn.
It’s not a great idea if you enjoyed the level of sanity you had when you started.
She quickly ran into the classic self-randomizing problem: given 20 different colored yarns of different weights, how do you put 3 different ones in each square while trying to keep the colors as random as possible? Sounds easy enough, but after 15 or so squares, it gets tricky. If you’re aiming for randomization, the last thing you want is a big diagonal of purple in your blanket when you’re done.
So E. appealed to me and asked me to write her a “script” to randomize her colors. I was on board, look forward to some Python/Django fun before I realized that what I’d been handed was a graph coloring problem with some fun restraints. (Turns out it was easy, but fun to think through.)
Before I get into the technical bits, go make a blanket or two. Then go find some esoteric method to contact me (or comment here) and let me know what you think, especially if you run into an issue.
Continue reading Chewing on Granny Squares
That’s, um, fon.
I’m currently taking an evening off from former-house cleaning to sit and chill with my busted shoulder. An old, old injury reared its head when we moved, and my left arm can’t raise more than about 20 degrees from straight down without quite a bit of pain. Lifting is a no-go. I’m very lucky that my right shoulder (also generally wonky) didn’t give way, too.
This week’s been chock full of coding, moving, fun food, and a bit of escapism, and my reading probably reflects that:
Continue reading Weekly Linkage: Friday Fon
I know an increasing number of folks now who are either unemployed or self-employed, and I find that as envious as I am of their ability to make excellent use of their time, I have to actively work to avoid being burned by their lack of sense of time.
Me: Hey, So-and-So, did you hear back about that project proposal you submitted a while back?
So-and-So: No. Maybe I should check on that.
Me: Oh. It’s been, like, months.
So-and-So: Yeah… It’d be nice to get that project.
Me: Like… someday?
Continue reading Time for the Unscheduled
All that’s left are little bits, the plants, and the cleaning.
Oh, the cleaning…
We had amazing and invaluable help from Chris and Shurn, but I’m pretty confident that our next move will use hired help. It’s just not cool to inflict that on people you love.
Continue reading The Move: Adventurous, Painful, Mostly Done